Commodore World, Issue Number 7
Commodore World was really the last commercial print Commodore 64 related magazine published in the U.S. Published my Creative Micro Designs (CMD), it was largely a vehicle to advertise their hardware products. However, it had a lot of good content as well. Issue Number 7 from 1995 includes:
Features
- Surviving the 90s – Keep your Commodore useful for years to come.
- Bonus Review: A Tale of Two Printers – That FGM guy recounts his experiences of buying a new inkjet printer.
Reviews
- Software: Two Tax Packages – Don’t let the IRS tax your mind as well as your income.
- Games: Miniviews – Mean Streets, Questron II, Stickybear Math and Memory Manor.
- Hardware: Cartridge Port Expanders – Find out what CMD’s EX3 and EX2+1 are, and what they can do for you.
- Hardware: CMD’s GamePad – Your games may take on a new life using this sega-style controller.
Columns
- Just For Starters – Steve eases new users into peeks, pokes, and disk commands.
- Foreign Exchange – Take a closer look at Scanntronik, Germany’s video hardware source.
- Graphic Interpretation – Taking advantage of geoWrite is just a matter of using the right tools!
- geoProgrammist – Introductory steps to building a dialog box in GEOS.
- Basic Instincts – Replace those INPUT commands with clean input subroutines.
- SCSI Magic – Add removable media SCSI drives to your CMD HD system.
- Hard Tips: Video Cables – Build the right cable for your computer and monitor combination.
- Peripheral Vision – Ease your disk operations with a DOS Wedge.
- Carrier Detect – Take some ‘netiquette’ lessons from our telecommunications expert.
- Over the Edge – Getting your spouse involved with computing may not be the right thing to do.
Departments
- From the Editor
- Backtalk
- On the Horizon
- The Connection
- Top Tips
- Commodore User Groups
- Commodore Trivia
- Classified Ads
- Advertiser’s Index
…and more!