Commodore World, Issue Number 7

Commodore World, Issue Number 7



Commodore World was really the last commercial print Commodore 64 related magazine published in the U.S. Published my Creative Micro Designs (CMD), it was largely a vehicle to advertise their hardware products. However, it had a lot of good content as well. Issue Number 7 from 1995 includes:

Features

  • Surviving the 90s – Keep your Commodore useful for years to come.
  • Bonus Review: A Tale of Two Printers – That FGM guy recounts his experiences of buying a new inkjet printer.

Reviews

  • Software: Two Tax Packages – Don’t let the IRS tax your mind as well as your income.
  • Games: Miniviews – Mean Streets, Questron II, Stickybear Math and Memory Manor.
  • Hardware: Cartridge Port Expanders – Find out what CMD’s EX3 and EX2+1 are, and what they can do for you.
  • Hardware: CMD’s GamePad – Your games may take on a new life using this sega-style controller.

Columns

  • Just For Starters – Steve eases new users into peeks, pokes, and disk commands.
  • Foreign Exchange – Take a closer look at Scanntronik, Germany’s video hardware source.
  • Graphic Interpretation – Taking advantage of geoWrite is just a matter of using the right tools!
  • geoProgrammist – Introductory steps to building a dialog box in GEOS.
  • Basic Instincts – Replace those INPUT commands with clean input subroutines.
  • SCSI Magic – Add removable media SCSI drives to your CMD HD system.
  • Hard Tips: Video Cables – Build the right cable for your computer and monitor combination.
  • Peripheral Vision – Ease your disk operations with a DOS Wedge.
  • Carrier Detect – Take some ‘netiquette’ lessons from our telecommunications expert.
  • Over the Edge – Getting your spouse involved with computing may not be the right thing to do.

Departments

  • From the Editor
  • Backtalk
  • On the Horizon
  • The Connection
  • Top Tips
  • Commodore User Groups
  • Commodore Trivia
  • Classified Ads
  • Advertiser’s Index

…and more!