• Tag Archives Turbo Duo
  • VideoGames & Computer Entertainment (June 1993)

    vgce-issue-53-june-1993-page-001

    Source: VideoGames & Computer Entertainment – June 1993

    VideoGames & Computer Entertainment was always my favorite video games magazine. VG&CE along with EGM were really the only two I ever bought. The June 1993 issue includes:

    Features

    • The Quest for Immortality: A Player’s Guide to Gods, Part I – We’ll show you how to get past the first two levels in this challenging multi-platform game.

    Departments

    • Editor’s Letter
    • Yea & Nay
    • Reader Mail
    • Tip Sheet
    • News Bits
    • Easter Egg Hunt
    • Advertiser Index

    Reviews & Previews

    • Video-Game Previews
      • The Legend of Zelda: Link’s Awakening
      • Saturday Night Slam Masters
      • Rocket Knight Adventurers
      • Mario is Missing!
      • 3 Count Bout
      • Sherlock Holmes: Consulting Detective Vol 2
      • Double Dragon
      • The Incredible Crash Test Dummies
      • The Punisher
      • Beach Volley
    • Video-Game Reviews
      • Street Fighter II Champion Edition
      • Blaster Master 2
      • Super Turrican
      • Battletoads/Double Dragon: The Ultimate Team
      • Taz-Mania
      • C & C Music Factory: Make My Video
      • Batman Returns
      • Riot Zone
      • Cool Spot
      • Bases Loaded 4
      • American Gladiators
      • Super Ninja Boy
      • Sorcerer’s Kingdom
    • Gaming on the Go
      • Battletoads in Ragnarok’s World
      • Land of Illusion Starring Mickey Mouse
      • European Soccer Challenge
      • Star Trek: The Next Generation
    • Computer-Game Reviews
      • Street Fighter II
      • Doom
      • Quarter Pole
      • The Awesome Adventures of Victor Vector & Yondo Adventure 2
      • Rules of Engagement 2
      • Take a Break! Pinball
      • Spectre Supreme
    • Computer-Game Previews
      • X-Wing: The Farlander Papers
      • Empire Deluxe
      • The Prophecy
      • Michael Jordan in Flight
      • Space Quest V
      • V for Victory: Market Garden
      • Wilson ProStaff Golf
      • Rome: Pathway to Power
      • World Tour Tennis
      • Tony La Russa Baseball II
      • S.C.O.U.T.

    …and more!



  • Electronic Gaming Monthly (May 1993)

    egm_046_1993-05_001

    Source: Electronic Gaming Monthly – May 1993

    Electronic Gaming Monthly was my second favorite gaming magazine behind VideoGames & Computer Entertainment. It was close though. EGMs sheer volume was amazing and they did a better job of covering new and upcoming games and systems including rumors than anyone. One of the earliest issues I bought had detailed coverage of the upcoming Super Nintendo CD add-on. Alas, that never came to pass. The May 1993 issue includes:

    Departments

    • Insert Coin
    • Interface: Letters to the Editor
    • Review Crew
    • Software Calendar
    • EGM Top Ten
    • Gaming Gossip
    • EGM Express
    • Leading Edge
    • Game Doctor
    • Tricks of the Trade
    • Game Contests
    • High Scores

    International Outlook

    • Hot Hits From The Orient – The epic journey of Adol continues in Y’s IV: Mask of the Sun. Plus, shooting action with Esperanza and mystery with A-Rank.

    Next Wave

    • The Latest and Greatest – The first pix of Sega’s Phantasy Star IV for the Genesis. Thrill to Alien 3, General Chaos, G-2 and Spider-Man 3!

    Special Feature

    • Street Fighter Spectacular – We’ve got the hot new pix for Street Fighter 2 on the Genesis. This Champion Edition is sure to blow your mind!

    Behind the Screens

    • Chip Off the Old Block – Jez San of Argonaut Software talks about his work on the Super FX chip, debuting in Nintendo’s new space shooter, StarFox.

    EGM Lifestyles

    • Street Fighter Comic! – Check out the second part of Malibu’s fantastic Street Fighter comic! It’s a sure hit with all SF fans!

    …and more!


  • Exile: Wicked Phenomenon (TurboGrafx-16 SuperCD / Turbo Duo)

    Exile: Wicked Phenomenon (Turbo SuperCD/Duo)

    http://darth-azrael.tumblr.com/post/172200632205/videogameads-exile-wicked-phenomenon-working

    Exile: Wicked Phenomenon is a sequel to Exile which was itself a remake of XZR II which was released only in Japan for various computer popular there such as the NEX PC-8801, NEC PC-9801 and MSX2. The original XZR was also released only in Japan. However, Both Exile and Exile: Wicked Phenomenon were released in North America. While Exile was released for both the TurboGrafx-CD and Sega Genesis, Exile: Wicked Phenomenon was only released for the TurboGrafx-16 SuperCD / Turbo Duo.


    All of the games in the XZR / Exile series are action RPGs. Exile: Wicked Phenomenon is similar to Zelda II in that it has top down POV as well as 2D side-scrolling action sequences depending on what you are doing. However, in Exile: Wicked Phenomenon you control a party of adventurers and you can switch between them in the action sequences depending on the capabilities you need. Oddly, you can also take drugs to temporarily increase your abilities. Not sure that’s a particularly good lesson…


    The plot seems pretty generic. You play the role of a Middle Eastern Assassin. After the previous iteration of the series you became separated from your friends. You run across a prophet who tells you about a curse and that the destiny of the world is in your hands (of course). As you journey to discover the source of this curse you run across some of your old friends (and enemies) and get down to business.


    The story is a little weak but overall this is an excellent game. Perhaps not quite as good as the Ys series for instance but still something you’ll enjoy if you like action RPGs. Unfortunately, this one is more difficult (or expensive) to find than your average game. As far as I know you can only play this on a TurboGrafx-CD with Super System card or a Turbo Duo. It can probably be emulated acceptably also but I don’t have much experience emulating CD games for the TG-16.