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  • Electronic Gaming Monthly (July 1989)

    Source: Electronic Gaming Monthly – Issue Number 2 – July 1989

    While VideoGames & Computer Entertainment may have been my favorite gaming magazine, EGM was a close second. It got its start basically at the dawn of 16-bit gaming. The July 1989 issue covered a wide variety of systems from the Genesis, TurboGrafx-16 and of course NES to the PC, Amiga and even the Commodore 64, a testament to its staying power (though not for too much longer). This issue includes:

    • Cover Story – Next Generation Gaming – An article covering the next wave of gaming systems including the Sega Genesis, TurboGrafx-16, Super Famicom/Nintendo (The U.S. version was still a couple of years away at this point), the Game Boy (the first successful cartridge based mobile). There is detailed information for each including technical specs and early games and peripherals.
    • EGM’s Review Crew – Reviews of the following games:
      • Guerill War (NES) – A translation of SNK’s top down action arcade game.
      • Ironsword (NES) – A decent sequel to Wizards & Warriors.
      • Fester’s Quest (NES) – I’m convinced this game is impossible. If you say you finished it you are a liar.
      • Mega Man 2 (NES) – The second game in what was one of the most famous franchises for the NES.
      • 3 Stooges (NES) – Really, a collection of mini-games. It was better on the Amiga.
      • Adventures of Lolo (NES) – An action/puzzle game with lots of addictive game play.
      • Operation Wolf (NES) – One of the better light gun games available for the NES. I remember a friend renting this one from Blockbuster.
      • Q*Bert (NES) – A classic arcade game I never really liked. However, if you like the original or other ports, then you will like this one.
      • Mappyland (NES) – Another good translation of a classic arcade game.
      • Flying Dragon (NES) – A karate game that really isn’t anything special.
      • Hydlide (NES) – An RPG that that appears to have been built with some of the same type of elements as FCI’s port of Ultima. Worth playing if you like RPGs.
      • Alex Kidd in High Tech World (SMS) – Alex Kidd was sort of Sega’s mascot before Sonic came along. The games were generally pretty good though this one gets mixed reviews.
      • Reggie Jackson Baseball (SMS) – A pretty good baseball game for the Sega Master System.
      • Galaxy Force (SMS) – An arcade game with good graphics reminiscent of Afterburner or Space Harrier. Not much replay value though.

    • Next Wave – Sneak peeks at upcoming games including Double Dragon II: The Revenge (NES), P.O.W. (NES), Thundercade (NES), and Super Dodge Ball (NES).
    • International Outlook – Previews of some games released internationally (usually Japan) and that may make it to North America. Games looked at include Super Mario Bros. 3 (NES) and Gradius (NES).
    • Top Secret! – Tips, tricks, strategies and maps for various games including Blaster Master (NES), Zanac (NES), Mega Man (NES), Star Soldier (NES), Wizards and Warriors (NES), Milon’s Secret Castle (NES), Kid Icarus (NES), Ring King (NES), John Elways’ Quarterback (NES), Metal Gear (NES), RBI Baseball (NES), Metroid (NES), Posiden Wars 3-D (SMS), Track and Field II (NES), R-Type (SMS), Simon’s Quest (NES), Rambo (NES), Double Dragon (NES), Legacy of the Wizard (NES), Desert Falcon (Atari), Zanac (NES), and many more!
    • Interface: Letters to the Editor – Questions about the Mega Drive (Genesis), Mega Man 2, the chip shortage going on at the time, and more.
    • Press Start – A look at a new joystick for the NES from Beeshu called Gizmo. It looks a little odd and this whole thing read like an advertisement.
    • Gaming Gossip – Rumors and gossip from Quartermann including rumors that Namco and Atari are developing 16-bit machines, Dragon Warrior is coming to the U.S. for Christmas and much more.
    • At the Arcades – Featuring Tetris by Atari Games.
    • Dare to Compare: Power Glove vs. U-Force – While both were interesting devices, neither one was actually terribly good for playing games. And they were pretty expensive for the time too.
    • Computer Gaming – Overviews of various computer games including T.V. Sports Football (Amiga), The Duel: Test Drive II (DOS), Galactic Conqueror (Amiga), and Combat Course (Commodore 64).

    …and more!


  • Electronic Game Player (May/June)

    Source: Electronic Game Player – May/June 1988

    Electronic Game Player is a pretty obscure video game magazine mostly because it was short lived. However, it was the immediate predecessor to Electronic Gaming Monthly which was not so obscure… The May/June 1988 issue includes:

    Features

    • The Electronic Game Player Great Game Give-Away – Here’s your chance to win over fifty cartridges for your Nintendo Entertainment System absolutely free! One lucky winner will get a slew of titles, including games that aren’t even available in stores yet!
    • Behind the Scenes at the CES – Grab your V.I.P. pass and head for Las Vegas with Electronic Game Player for an advance look at all of the home games and computer software you’ll be playing in the months to come.

    In-Focus

    • Video Games Battle Back – With millions of game systems filtering into American living rooms and arcade receipts exceeding $5,000,000,000, the video game hobby appears to be healthier than ever. Some say the wonderful world of electronic gaming has returned from the dead. Others contend that it never had left us. Find out the real story and get an insight on where the major companies plan to go from here.

    Also In This Issue…

    • Score! – Top champs give you their secrets to winning at Out Run, Mike Tyson’s Punch-Out!!, and Alien Syndrome. Look for plenty of helpful tips in this new expanded section.
    • The Home Front – Get the complete scoop on over a dozen new releases for the Nintendo Entertainment System and the Sega Master System. Be sure to check out Ed Semrad’s reviews of Victory Road and Zaxxon 3-D, as well as Wizards and Warrior and Freedom Force.
    • The U.S. National Video Game Team Endorses – A new column you’ll find exclusively in Electronic Game Player! The U.S. Nation Video Game Team, the only internationally recognized group of professional game players, lend their special “Players Seal of Approval” to three of the hottest new carts! Read the team’s endorsements of Double Dragon, Fighting Golf, and RBI Baseball in this regular feature that spotlights only the very best titles!
    • Logon – Todd Rodgers, Jim Gilliam, and John Styles review Accolade’s Test Drive and Card Sharks, Mindscape’s into the Eagle’s Nest, Data East’s Speed Buggy, Q*Bert, and TNK III.

    Departments

    • Coming Soon
    • insert Coin
    • Interface
    • Press Start
    • Gaming Gossip
    • Next Wave
    • Behind the Screens
    • APA International Scoreboard

    …and more!


  • Electronic Gaming Monthly (November 1989)

    Source: Electronic Gaming Monthly – November 1989

    Electronic Gaming Monthly and VideoGames & Computer Entertainment were really the only two video game magazines I cared about. VG&CE was my favorite but EGM was far more successful. The November 1989 issue of EGM includes:

    • Cover Story – Ghouls and Ghosts – Heralded by EGM as one of the best video games of all time, Ghouls and Ghosts is bound to sell Genesis machines just as well as Mario sells Nintendos! This fantastic 16-bitter packs a full five meg of power to generate some of the slickest graphics, most brilliant sounds, and exciting game play we’ve ever seen! See if you agree in this special Ghouls and Ghosts Game of the Month spectacular – compete with reviews, tips and maps!
    • Behind The Screens Look At GameBoy – Find out the future of this pocket powerhouse from the white shirts and other top-level executives that make the industry move! Get the first word on new soft and other exciting developments going on behind the scenes at the top game companies!
    • A New Look At The P.C. Engine – Although NEC has finally given the go-ahead to the P.C. Engine on these shores under a new name, Japan is still buzzing over the 8-Bit machine that does all the things 16-Bitters do. Get sneak peeks at loads of new P.C. Engine games that may be coming this way for the TurboGrafx, as well as the latest updates on the Super Famicom and the first look at a new 32-Bit system!
    • Top Secret! – The Game Busters strike again with a whole new assortment of super secrets that will let you become video invincible! Great tips for the TurboGrafx and Genesis, combined with all new tricks for Nintendo and Sega, make this “For Your Eyes Only” info more valuable than a Super Mario 3 cart! Lots of new stuff from readers too!
    • P.O.W. – The War Rages On – EGM continues its “How to Master” photo maps of SNK’s latest battlefield epic! Get Bart out from behind enemy lines and take on the ruthless leader of the Government of Destruction! Also look for new maps on River City Ransom, Scramble Spirits, Blazing Lazers, and more!
    • Also in this issue:
      • Insert Coin
      • Interface – Letters
      • Gaming Gossip
      • International Outlook
      • Contest – Win a GameBoy
      • At the Arcades
      • Nintendo Player
      • Sega Masters
      • Atari Adventures
      • Turbo Champ
      • Outpost: Genesis
      • GameBoy Club

    …and more!