The April 1984 issue of Computer Fun
Computer Fun was born out of Electronic Fun, both of which were relatively short lived computer magazines of the early 1980s. The first issue of Computer Fun from April 1984 includes:
Departments
- Editorial
- Letters
- Glitches – Comic relief
- Prompts – Your tips here
- Slipped Disks – The unclassifiable
- Pass / Fail – Computer tutors
- Cartridge Slot – Blanchet on games
- New Products
- Input
- Readout – Book reviews
- Hits & Misses – Software reviews
- Hotware – Pick of the month
- REM – News briefs
- First Screening – Readers’ programs
- Hacker’s Helper – Programming primer
- Random Access – Silicon Valley Dirt
Features
- The Electronic Paintbrush – Creating computer art was never so easy. In this step-by-step article we show you how to get the most out of graphics programs by releasing the creative spirit in you.
- Have Your Machine Call My Machine – Armed with just a computer and a modem you can access hundreds of data bases around the country. With a lot of dedication – and not very much money – you can start one yourself.
- Gnusto Ozmoo – A look at what makes Infocom’s text adventures so great, complete with valuable tips on how you can become a better adventurer or sorcerer or Ensign Seventh Class or archeologist or…
- Gamemakers: You Are Now Getting Sleepy – Ihor Wolesenko, the main brain at Synapse, tells all about Relax, the biofeedback program for the stressful set, which also puts you on intimate terms with your computer.
- Database Service – At the press of a few buttons on a portable computer, you can get an instant analysis of your game. Computennis is being used at many of the top pro matches such as the U.S. Open. Could it have won a title for Lendl?
- Hands On: All On Boards – We try out add-ons to make your Atari smarter, your Commodore loquacious and your Apple an orchestra, just to name a few.
…and more!