Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Path: utzoo!mnetor!uunet!husc6!rutgers!cbmvax!daveh From: daveh@cbmvax.UUCP (Dave Haynie) Newsgroups: comp.sys.cbm Subject: Re: trouble with 128 running in 64 mode Message-ID: <2408@cbmvax.UUCP> Date: Mon, 28-Sep-87 17:34:04 EDT Article-I.D.: cbmvax.2408 Posted: Mon Sep 28 17:34:04 1987 Date-Received: Tue, 29-Sep-87 07:23:51 EDT References: <2384@cbmvax.UUCP> Organization: Commodore Technology, West Chester, PA Lines: 22 in article <2384@cbmvax.UUCP>, fred@cbmvax.UUCP (Fred Bowen) says: > > Now, regarding things like fast-load cartridges, they cause the 128 to > automagically go into 64 mode because they are 64-type cartridges. This is a > good thing- they would not run in 128 mode most likely anyhow. At powerup, > the 128 (well, Z80 specifically) sniffs the cartridge port and, upon smelling > a c64 type cartridge ('cause they diddle with /game and /exrom lines), goes > directly to 64 mode. More compatability. Taa-daa. As a side note for all you C128 fans out there... The fact that the C= key bops you into C64 mode started out as nothing more than a fix for some C64 type cartridges that didn't identify themselves as C64 cartridges right away. A few of these suckers diddle /game and /exrom on and off; if they happened to diddle off at the wrong time, the cartridge might not be seen and C128 mode would ensue. In some cases this would crash the C128. So the C= is checked right away to force the C128 into giving these cartridges what they want -- a C64. Some of the "ghost" or "phantom" cartridges that appear and disappear in the C64s memory map are in this class. -- Dave Haynie Commodore-Amiga Usenet: {ihnp4|caip|rutgers}!cbmvax!daveh "The A2000 Guy" PLINK : D-DAVE H BIX : hazy "God, I wish I was sailing again" -Jimmy Buffett