Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.2 9/17/84; site godot.UUCP Path: utzoo!watmath!clyde!cbosgd!ihnp4!godot!bruce From: bruce@godot.UUCP (Bruce Nemnich) Newsgroups: net.chess,net.ai,net.wanted.sources Subject: chess static evaluator wanted Message-ID: <961@godot.UUCP> Date: Wed, 13-Feb-85 04:10:51 EST Article-I.D.: godot.961 Posted: Wed Feb 13 04:10:51 1985 Date-Received: Thu, 14-Feb-85 01:34:30 EST Distribution: net Organization: Thinking Machines, Cambridge, MA Lines: 11 Xref: watmath net.chess:769 net.ai:2524 net.wanted.sources:481 I would like to do some work on chess algorithms for a very-fine-grained parallel architecture we are working on here. I would like to worry more about methods of exploiting the architecture than reinventing reasonable chess algorithms. I could also be interested in other similar games (checkers, go, ...). Please let me know if code is available; any language will do. -- --Bruce Nemnich, Thinking Machines Corporation, Cambridge, MA ihnp4!godot!bruce, bjn@mit-mc.arpa ... soon to be bruce@tm.arpa