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From: play@turing.UUCP
Newsgroups: net.games.hack
Subject: Re: Memory faults in Hack 1.0.1
Message-ID: <253@turing.UUCP>
Date: Thu, 7-Feb-85 14:39:25 EST
Article-I.D.: turing.253
Posted: Thu Feb  7 14:39:25 1985
Date-Received: Sat, 9-Feb-85 07:51:42 EST
References: <345@wjvax.UUCP>
Reply-To: play@turing.UUCP (The MC-funhouse)
Organization: CWI, Amsterdam
Lines: 11
Summary: 
Apparently-To: rnews@mcvax.LOCAL

In article <345@wjvax.UUCP> ron@wjvax.UUCP (Ron Christian) writes:
>We installed the 1.0.1 revisions of hack, and it has some nift.
>However, we now get random memory faults now.

This has probably nothing to do with the following, but I should warn
people who change hack that there is a bug in the code in the makefile
that computes the dependencies. Thus, after a change in a header file,
it may be that not all files depending on it get recompiled. (Very
annoying, and corrected in 1.0.2; in the meanwhile you had better say
rm *.o after changing a headerfile; of course you can also fix the sed
script.)