Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.1 6/24/83; site decwrl.UUCP Path: utzoo!utcs!lsuc!pesnta!amdcad!decwrl!dec-rhea!dec-vaxwrk!peterson From: peterson@vaxwrk.DEC (Bob Peterson) Newsgroups: net.games.video Subject: MARBLE MADNESS anyone? Message-ID: <475@decwrl.UUCP> Date: Thu, 7-Feb-85 14:44:45 EST Article-I.D.: decwrl.475 Posted: Thu Feb 7 14:44:45 1985 Date-Received: Fri, 8-Feb-85 07:42:10 EST Sender: daemon@decwrl.UUCP Organization: DEC Engineering Network Lines: 27 Has anyone seen this delightfully computer-animated game yet? It's a coin-op, from Atari I think. It looks like the next black-hole for my quarter for a while. I just wanted to know if anyone's gotten past the green acid blobs on the third set of ramps. 2 cent review: If you haven't seen the game, look for it! You (and another live player if desired) push a marble around a 3-D ramp structure via track ball, no buttons folks. The push on the ball pushes the marble. Stay on the ramps and flat areas, which can be hard given the sharp turns and occasional hazards. Drop from too high and the marble breaks into bits, which are swept away by a whisk broom that appears from thin air. Occasionally you get extra time to finish the marble run: a fairy wand appears and taps the marble to grant you time! As mentioned, the game supports competition between two players. What makes this unusual is it's a race and no direct (if you're nice guys) attacks. If you're not nice guys I suppose you can bumb the other guy off the edge of a cliff... The 25 cent review can be had at the nearest arcade featuring this game. -bob peterson, Digital Equipment Corporation Usenet {allegra,decvax,Shasta}!decwrl!dec-rhea!dec-vaxwrk!peterson ARPA peterson%vaxwrk.DEC@decwrl.ARPA, or @decwrl.ARPA:peterson@vaxwrk.DEC