Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.1 6/24/83; site alice.UUCP Path: utzoo!watmath!clyde!burl!ulysses!allegra!alice!pkh From: pkh@alice.UUCP (Paul Pavlidis) Newsgroups: net.games.frp Subject: Re: frp & artwork Message-ID: <3388@alice.UUCP> Date: Wed, 13-Feb-85 17:36:29 EST Article-I.D.: alice.3388 Posted: Wed Feb 13 17:36:29 1985 Date-Received: Thu, 14-Feb-85 02:12:06 EST References: <360@snow.UUCP> Organization: Bell Labs, Murray Hill Lines: 19 Yeah, I use drawings on occasion to show particularly interesting or confusing situations. Unusual monsters or items are good for this also. I draw them on large index cards, and I will normally allow the players to examine the card for a while unless the situation obviously precludes this. I don't draw very many though...it gets tiresome, especially after pouring your heart out on an adventure for a few hours. Another DM I know went to great lengths to creat visual aids. These included actual objects. If there was a vial of a green-grey liquid, he would supply them with it, made from things he got around the house, etc. He had some wooden weapons, and some actual ones for explanation purposes. Decorated boxes and any other odd object often became an actual object. I don't know if he did this for everything applicable, but I have seen an impressive number of wierd things in his basement. They even had some kind of treasure chest to use as a model when people were trying to open, search, etc. With these objects, you didn't ask if such and such worked to open such and such an object; you actually tried it. If it worked, you did it. While the previous person spend a good deal of time getting these things together, it is often easy for a person to demonstrate their actions with simple representational object, like the now famous in our circle "Search for the Basilisk with a Blindfold on." Paul Pavlidis (the mad druid)