Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP
Posting-Version: version B 2.10.2 9/18/84; site watdcsu.UUCP
Path: utzoo!watmath!watdcsu!herbie
From: herbie@watdcsu.UUCP (Herb Chong [DCS])
Newsgroups: net.games.hack
Subject: Re: dice throws?
Message-ID: <940@watdcsu.UUCP>
Date: Mon, 11-Feb-85 10:26:37 EST
Article-I.D.: watdcsu.940
Posted: Mon Feb 11 10:26:37 1985
Date-Received: Tue, 12-Feb-85 03:56:22 EST
References: <892@hound.UUCP>
Reply-To: herbie@watdcsu.UUCP (Herb Chong [DCS])
Organization: U of Waterloo
Lines: 20
Summary: 

In article <892@hound.UUCP> pearse@hound.UUCP (S.PEARSE) writes:
>I don't know much about dice throws in games like hack and rogue.
>Could someone please explain how probabilities are done in these
>games? For example, what does '2d8' mean when people talk losing
>hit points?
>Thanks
>-- 
>Steve Pearse
>ihnp4!hound!pearse

2d8 means roll 2 8-sided dice.  1d4/1d4 means roll 1 4-sided die twice.

Herb Chong...

I'm user-friendly -- I don't byte, I nybble....

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