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Path: utzoo!watmath!clyde!burl!ulysses!allegra!alice!pkh
From: pkh@alice.UUCP (Paul Pavlidis)
Newsgroups: net.games.frp
Subject: Re: frp & artwork
Message-ID: <3388@alice.UUCP>
Date: Wed, 13-Feb-85 17:36:29 EST
Article-I.D.: alice.3388
Posted: Wed Feb 13 17:36:29 1985
Date-Received: Thu, 14-Feb-85 02:12:06 EST
References: <360@snow.UUCP>
Organization: Bell Labs, Murray Hill
Lines: 19

Yeah, I use drawings on occasion to show particularly interesting or confusing
situations.  Unusual monsters or items are good for this also.  I draw them on
large index cards, and I will normally allow the players to examine the card
for a while unless the situation obviously precludes this.  I don't draw very
many though...it gets tiresome, especially after pouring your heart out on
an adventure for a few hours.
   Another DM I know went to great lengths to creat visual aids.  These included
actual objects.  If there was a vial of a green-grey liquid, he would supply them
with it, made from things he got around the house, etc.  He had some wooden weapons,
and some actual ones for explanation purposes.  Decorated boxes and any other
odd object often became an actual object.  I don't know if he did this for everything
applicable, but I have seen an impressive number of wierd things in his basement.
They even had some kind of treasure chest to use as a model when people were trying
to open, search, etc.  With these objects, you didn't ask if such and such worked
to open such and such an object;  you actually tried it. If it worked, you did it.
   While the previous person spend a good deal of time getting these things together,
it is often easy for a person to demonstrate their actions with simple representational
object, like the now famous in our circle "Search for the Basilisk with a Blindfold on."
			Paul Pavlidis (the mad druid)