Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.1 6/24/83; site ucla-cs.ARPA Path: utzoo!watmath!clyde!burl!ulysses!mhuxl!houxm!houxz!vax135!cornell!uw-beaver!tektronix!hplabs!sdcrdcf!trwrba!cepu!ucla-cs!srt From: srt@ucla-cs.UUCP Newsgroups: net.games.rogue Subject: Re: Interesting Deaths Message-ID: <753@ucla-cs.ARPA> Date: Fri, 10-Aug-84 10:03:46 EDT Article-I.D.: ucla-cs.753 Posted: Fri Aug 10 10:03:46 1984 Date-Received: Mon, 13-Aug-84 00:14:37 EDT References: <556@houxe.UUCP>, <1737@uw-june> Organization: UCLA CS Dept. Lines: 11 Until the score file get trashed, I was listed as killed by a leprechaun. Turns out that there is a way under rogue 5.2 to save a game just after you get killed. Then, when you restart the game, you have negative hit points but aren't dead. The first time a monster hits you the game checks your hit points and if they are still negative you'll be killed again. So, after using this bug, I was attacked by a leprechaun before I regained hit points enough to be positive. Result: Killed by a leprechaun. -- SCOTT