Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP
Posting-Version: version B 2.10.1 6/24/83; site ut-ngp.UUCP
Path: utzoo!watmath!clyde!burl!mgnetp!ihnp4!zehntel!hplabs!hao!seismo!ut-sally!ut-ngp!pyle
From: pyle@ut-ngp.UUCP (Keith Pyle)
Newsgroups: net.games.rogue
Subject: Sure it's all random
Message-ID: <811@ut-ngp.UUCP>
Date: Thu, 2-Aug-84 20:45:18 EDT
Article-I.D.: ut-ngp.811
Posted: Thu Aug  2 20:45:18 1984
Date-Received: Sun, 5-Aug-84 05:09:35 EDT
Organization: Comp. Center, Univ. of Texas at Austin
Lines: 23

Yeah, yeah, I know it's all random, but . . .

Yesterday, I had a most unusual games of rogue.  I managed to reach
experience level 12 with 109 (yes, 1*0*9) HP before getting cornered
by a Griffin on level 21.  The interesting part is that in the first
six experience level increases that I earned, I received a 10 HP
increase FIVE times.  In the remaining increases, I picked up 10 HP
twice more.  The probability for this occurrence is quite low
(something on the order of 1 in 10 million).  Since I've seen other
games of rogue where there seems to an abundance of either low or
high HP increases awarded, I seriously wonder about the randomness
of the alleged 1d10 HP increase.

If you're wondering why I didn't win, try taking on a Griffin when
you're boxed into a dead-end with no magical way out and have only 
a once enchanted mace, and +1 banded mail.  The HP's were great, 
but I never found another weapon or armor other than the banded mail.
(Griffins are armor class 2, have 13 hit dice, and do 4d3/3d5 damage.)

Keith Pyle

UUCP: . . .{ihnp4,seismo,ctvax,kpno,gatech}!ut-sally!ut-ngp!pyle
ARPA: pyle@ut-ngp