Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.1 6/24/83; site pucc-h Path: utzoo!watmath!clyde!burl!mgnetp!ihnp4!inuxc!pur-ee!CS-Mordred!Pucc-H:ab3 From: ab3@pucc-h (Rich Kulawiec) Newsgroups: net.games.rogue Subject: Rogue 5.3 below level 26 Message-ID: <939@pucc-h> Date: Tue, 14-Aug-84 20:02:22 EDT Article-I.D.: pucc-h.939 Posted: Tue Aug 14 20:02:22 1984 Date-Received: Thu, 16-Aug-84 01:19:03 EDT Organization: Purdue, THE Indiana University Lines: 16 Is it just me, or does everyone's Rogue 5.3 start allowing monsters twice the number of hits below level 26? I.e., all the monsters are "hasted". This, as you might guess, becomes very nasty, even at Str 26 and AC 16, and a +4,+6 2-hander. -- ---Rsk UUCP: { decvax, icalqa, ihnp4, inuxc, sequent, uiucdcs } !pur-ee!rsk { decwrl, hplabs, icase, psuvax1, siemens, ucbvax } !purdue!rsk I like to drink and dance all night, Comes to a fix, not afraid to fight, You got that, right?