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Posting-Version: version B 2.10.1 6/24/83; site wateng.UUCP
Path: utzoo!watmath!wateng!ksbszabo
From: ksbszabo@wateng.UUCP (Kevin Szabo)
Newsgroups: net.works
Subject: Re: non-linear mousing
Message-ID: <1313@wateng.UUCP>
Date: Sat, 11-Aug-84 17:48:08 EDT
Article-I.D.: wateng.1313
Posted: Sat Aug 11 17:48:08 1984
Date-Received: Sun, 12-Aug-84 02:04:15 EDT
References: <12139@sri-arpa.UUCP>, <210e577f.142@apollo.uucp>
Organization: VLSI Group, U of Waterloo
Lines: 16

Could some people mail their favourite mouse 'gear ratio', to me?
( linear or non-linear ). I tried to implement a non-linear 
mousing transform ( dx * (dx+1)/2 ) but it didn't work as
well as I hoped and thus I abandoned it. This implementation
was for a general-purpose input package under UN*X.
Running under UN*X introduced the problem of being swapped out now and then.
The result was that the non-linear stuff would see large movements
when you were swapped (this would occur for tablet sampling, or
when the user briskly moved the mouse because of poor response)
and the cursor would shoot to some side of the screen.

Any comments appreciated, and of course I will summarize for the net.

				Kevin
-- 
	Kevin Szabo  watmath!wateng!ksbszabo (Elec Eng, U of Waterloo)