Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP
Posting-Version: version B 2.10.1 6/24/83; site fortune.UUCP
Path: utzoo!watmath!clyde!burl!mgnetp!ihnp4!fortune!jones
From: jones@fortune.UUCP
Newsgroups: net.games.rogue
Subject: Re: Improve Your Play :-) - (nf)
Message-ID: <3936@fortune.UUCP>
Date: Thu, 2-Aug-84 23:03:32 EDT
Article-I.D.: fortune.3936
Posted: Thu Aug  2 23:03:32 1984
Date-Received: Sat, 4-Aug-84 01:40:32 EDT
Sender: notes@fortune.UUCP
Organization: Fortune Systems, Redwood City, CA
Lines: 31

#R:uiucdcs:34500023:fortune:43000001:000:987
fortune!jones    Aug  2 18:38:00 1984

A test for rogue-acuity is a great idea.  OK, you've started with
70 HP, Armor class of 4, Strength level 18, and a +2 +2 Mace.  You
encounter a Xorn and after trading the first few blows you discover
to your dismay that you are in the dreaded random-number-generator-
drought.  Normally this is discovered when your HP reach 10 and you
haven't landed a blow.  Now, in your pack are wands of light, drain
life, magic missle, five restore strength potions, a potion of see
invisible, a slimemold and other useful goodies, so you decide to
turn around and run; to heal and gather your thoughts.  Your hit
points are back up to 20 when you encounter Xorn #2 in a passageway.
Here's your chance to think like a total winner!  Do you:

			####X@X####   <---

	A. Ask if you can be excused?

	B. Offer to hold someone's coat?

	C. Bend over to tie your shoelaces?

	D. Ask if anyone has change for a gold piece?

------

No thanks are necessary, my reward is the look in your eyes.

Dan Jones