Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10 5/3/83; site analog.UUCP Path: utzoo!watmath!clyde!burl!ulysses!mhuxl!houxm!houxz!vax135!cornell!uw-beaver!tektronix!hplabs!analog!charlie From: charlie@analog.UUCP (Charlie Miller ) Newsgroups: net.games.rogue Subject: Re: Trapdoor Instead of Stairs? Message-ID: <141@analog.UUCP> Date: Tue, 24-Jul-84 11:54:08 EDT Article-I.D.: analog.141 Posted: Tue Jul 24 11:54:08 1984 Date-Received: Sat, 28-Jul-84 20:26:38 EDT References: <350@oddjob.UChicago.UUCP> Organization: Analog Design Tools, Menlo Park, Ca. Lines: 4 In 5.3 (at least), it's possible for corridors to have secret doors. On two occasions I've been unable to find the stairs and have started searching corridors out of desparation. In both cases I've found doors.