Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP
Posting-Version: version B 2.10.1 6/24/83; site pucc-h
Path: utzoo!watmath!clyde!burl!mgnetp!ihnp4!inuxc!pur-ee!CS-Mordred!Pucc-H:ab3
From: ab3@pucc-h (Rich Kulawiec)
Newsgroups: net.games.rogue
Subject: Rogue 5.3 below level 26
Message-ID: <939@pucc-h>
Date: Tue, 14-Aug-84 20:02:22 EDT
Article-I.D.: pucc-h.939
Posted: Tue Aug 14 20:02:22 1984
Date-Received: Thu, 16-Aug-84 01:19:03 EDT
Organization: Purdue, THE Indiana University
Lines: 16


	Is it just me, or does everyone's Rogue 5.3 start allowing monsters
	twice the number of hits below level 26?  I.e., all the monsters
	are "hasted".

	This, as you might guess, becomes very nasty, even at Str 26 and
	AC 16, and a +4,+6 2-hander.
-- 
---Rsk

UUCP: { decvax, icalqa, ihnp4, inuxc, sequent, uiucdcs  } !pur-ee!rsk
      { decwrl, hplabs, icase, psuvax1, siemens, ucbvax } !purdue!rsk

I like to drink and dance all night,
Comes to a fix, not afraid to fight,
You got that, right?