Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.1 6/24/83; site bnl.UUCP Path: utzoo!watmath!clyde!burl!mgnetp!ihnp4!zehntel!hplabs!hao!seismo!cmcl2!philabs!sbcs!bnl!botte From: botte@bnl.UUCP (mike) Newsgroups: net.games,net.games.pbm,net.games.frp Subject: Re: Zork II:needed help Message-ID: <581@bnl.UUCP> Date: Tue, 14-Aug-84 13:17:46 EDT Article-I.D.: bnl.581 Posted: Tue Aug 14 13:17:46 1984 Date-Received: Sat, 18-Aug-84 00:40:35 EDT References: <484@nmtvax.UUCP>, <576@bnl.UUCP> Lines: 24 The dorr with the lizard only can be unlocked by the satin key around unicorn`s neck {the lizard must be asleep}. This key will not be taken by you. The princess will take it for you. First you have to rescue the princess from behind the dragon. You must have dragon out of the room {I am not telling you HOW!}... If you want more hints or helps, let me know! That`s all for now, Adventurer! ** Can anyone help me to solve the problem about the dog guarding the entrance to the tomb in Cerberus Room??? Either reply me or posting an article....thanks...Mike Botte $ ::