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From: andree@uokvax.UUCP
Newsgroups: net.games.frp
Subject: Re: Creative use of spells - (nf)
Message-ID: <5404@uiucdcs.UUCP>
Date: Sun, 5-Feb-84 23:05:27 EST
Article-I.D.: uiucdcs.5404
Posted: Sun Feb  5 23:05:27 1984
Date-Received: Thu, 9-Feb-84 05:24:40 EST
Lines: 19

#R:inuxg:-25300:uokvax:2400033:000:755
uokvax!andree    Feb  4 17:15:00 1984

We used to run that way, with characters "pinning" at enough ep to get
to level n, less one point. This led to people going on "orc-strangling"
adventures, to go up by one point.

Eventually, everyone shifted over to a "division" system. I.e. - when you
got gobs (and gobs and gobs) of ep, you were given enough ep to go up one
level. Any left over was treated as if you had earned it at your NEW level.
This makes it unusual for someone to go up more than one level, and rare
for someone to go up more than two. The worst case I know of was the first
level getting a dragon hoard. He went from first to fourth, making fourth
by a small handfull of points.

Of course, I don't run with ep anymore, but the above worked VERY well
while we used it.