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From: mcmillan@eosp1.UUCP (John McMillan)
Newsgroups: net.games.rogue
Subject: Re: Questions on Rogue
Message-ID: <603@eosp1.UUCP>
Date: Tue, 21-Feb-84 21:53:19 EST
Article-I.D.: eosp1.603
Posted: Tue Feb 21 21:53:19 1984
Date-Received: Thu, 23-Feb-84 01:40:52 EST
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Organization: Exxon Office Systems, Princeton, NJ
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In Rogue 5.2, it rarely pays to wield a bow.  Arrows thrown without wielding
a bow do almost as much damage, and are almost as accurate.  Not having to
switch weapons often gives you an extra shot.  Crossbow bolts are even better
than arrows.  It almost never pays to wield a crossbow, because of the risk
that it might be cursed.

On the first two dungeon levels, if you really want to stay alive,
consider using arrows on hobgoblins or maybe EVERYTHING, until you have
over 25 hit points.

I use arrows on ants, especially at the first few levels.  If ants can't get
next to you, they can't sting you.  Occasionally it pays to kill a purple
fungus with arrows (takes a lot of arrows), just to avoid getting stuck to
the fungus.  This is a lot of fun, because the fungus never moves.

In a large room with a sleeping purple worm, it often pays to shoot arrows at
the worm, to soften it up so you can kill it and get that next experience
level.

If you are confused by a hulk, or by a potion, you can throw arrows accurately
even though you cannot strike accurately.  Thrown arrows can hit a monster
on a square adjacent to your rogue.
					- Toby Robison
					allegra!eosp1!robison
					decvax!ittvax!eosp1!robison
					princeton!eosp1!robison
					(NOTE! NOT McMillan; Robison.)