Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10 5/3/83; site eosp1.UUCP Path: utzoo!watmath!clyde!burl!ulysses!princeton!eosp1!mcmillan From: mcmillan@eosp1.UUCP (John McMillan) Newsgroups: net.games.rogue Subject: Re: OK, I give up (killed by xorn) Message-ID: <566@eosp1.UUCP> Date: Mon, 6-Feb-84 11:27:27 EST Article-I.D.: eosp1.566 Posted: Mon Feb 6 11:27:27 1984 Date-Received: Thu, 9-Feb-84 02:44:30 EST References: <406@burl.UUCP> Organization: Exxon Office Systems, Princeton, NJ Lines: 20 Xorn are clearly supposed to be very tough, but your problem sounds like a case of a general rule -- if you consistently cannot handle a kind of monster, you are getting to its level with inadequate experience. 2000xp is just asking for xorn trouble. In rogue 3.6 and 5.2, key breakpoints are: exp level monster 4 ant 7 centaur 9 troll 10 xorn 11 hulk It's hard to build your experience this fast, which is a legitimate problem the game poses. You need good special assists to do well with less experience. - Toby Robison allegra!eosp1!robison decvax!ittvax!eosp1!robison princeton!eosp1!robison (NOTE! NOT McMillan; Robison.)