Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10 beta 3/9/83; site nmtvax.UUCP Path: utzoo!watmath!clyde!floyd!cmcl2!lanl-a!unm-cvax!nmtvax!mcinvale From: mcinvale@nmtvax.UUCP Newsgroups: net.games.frp Subject: Re: weird monsters Message-ID: <126@nmtvax.UUCP> Date: Mon, 20-Feb-84 12:50:59 EST Article-I.D.: nmtvax.126 Posted: Mon Feb 20 12:50:59 1984 Date-Received: Wed, 22-Feb-84 02:40:02 EST Organization: New Mexico Tech, Socorro, N.M. Lines: 22 I even third the motion about weird monsters. And in response to the article posted by Jeff Bowles I say: Hot Dog!!! I have been waiting to unleash upon the gaming world my rather obnoxious super-monster known as a Grimlyl. I created Grimlyls about a year or two ago in response to some of my players developing huge egos. (You see, due to Monty Hall dungeons before my becoming DM, they had all developed super-characters.) My response to this was to invent a super-monster based on a bipedal-dragon prototype I had seen in a movie. Thus, the Grimlyl was born. For a taste of him, the Grimlyl has a total of four attacks: 2 normal and 2 special. This may not seem like much, but he's a tough guy. His main attribute (or I should say, one main attribute) is that he has numerous hit points. Anywhere from 120 - 200 to be exact. And Grimlyls have quite a bit of magic use. Not to mention an interesting habit of devouring human flesh as a delicacy. Anyone who wants more specifics on the Grimlyl (and other weird monsters I am creating) should send mail to me. I don't want to post my children on the Net. That's too public. Until then, auf wiedershien! Tracy A. McInvale nmtvax!mcinvale