Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.1 6/24/83; site iuvax.UUCP Path: utzoo!linus!decvax!harpo!ihnp4!inuxc!iuvax!saj From: saj@iuvax.UUCP Newsgroups: net.games.rogue Subject: Eye bug in 5.2? - (nf) Message-ID: <110@iuvax.UUCP> Date: Wed, 15-Feb-84 15:07:26 EST Article-I.D.: iuvax.110 Posted: Wed Feb 15 15:07:26 1984 Date-Received: Thu, 16-Feb-84 06:05:39 EST Sender: saj@iuvax.UUCP Organization: Indiana U, Bloomington Lines: 28 #N:iuvax:9800003:000:1146 iuvax!apratt Feb 14 21:34:00 1984 We recently got 5.2 from a source unknown to me (just a lowly rogue, not a sysprog or anything), and I have found a glaring bug which *screams* of a dropped bit somewhere: You sometimes don't recover from Floating Eye attacks. If you wake up a floating eye, and it hits you, you'll get the usual "You are transfixed" message. In older versions, you almost immediately get the "--More--" and "You can move again" message. But not always with this one. After some time, you'll get "--More--" followed by "Getting Hungry", followed by "--More--" and "You feel weak with hunger". No message follows this, as (I assume) you can't faint while transfixed. Of course, this only happens if there are no monsters around. If there are, they'll beat you up. This is an aggrivating way to lose a game, and makes rings/scrolls of aggrivate monster *much* more deadly. Surely this isn't a feature...? The "v" command reports: "Rogue version 5.2 (mctesq was here)" and we're running Berkley VAX UNIX 4.1 on a VAX 11/780. Any suggestions would be appreviated. ---- "Can YOU whistle at 300 baud?" -- Allan Pratt ...decvax!ihnp4!inuxc!iuvax!apratt