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Path: utzoo!watmath!clyde!burl!ulysses!gamma!exodus!mhtsa!mh3bs!eagle!allegra!alice!rabbit!wsc
From: wsc@rabbit.UUCP
Newsgroups: net.games.frp
Subject: A Defeated DM.
Message-ID: <2460@rabbit.UUCP>
Date: Wed, 1-Feb-84 18:51:08 EST
Article-I.D.: rabbit.2460
Posted: Wed Feb  1 18:51:08 1984
Date-Received: Tue, 7-Feb-84 13:56:57 EST
Organization: AT&T Bell Laboratories, Murray Hill
Lines: 20

I have been DMing of and on for quite some time now, and every time I
get a party together, one thing or another puts the game to a halt.
Some of the times it's because the party members can't get together often 
enough to play, but mostly I find that everyone becomes a bit bored by
the technicalities of play.I have spent hours trying to find the 
fastest way to add and subract hit modifiers, count melees, and at the
same time look up things I'm not sure about and keep an eye on my
friends(which is becoming a loose term in and of itself).I have not yet
been able to keep a 1st level mu with the party, no matter how many
other characters I put in.I also noticed that when I started out,Dm'ing
I used almost every rule I could think of from the books(i.e. time vs. food
 healing rates, movement and encumbrance etc.) but now I'm lucky if I keep
track of their hp.I would really appreciate some help as I do like playing,
but all of the technicalities seem to get in the way.

                   Thanks from the bottom of my dungeon
                             
                           The Disraught D.M.