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From: renner@uiucdcs.UUCP (renner )
Newsgroups: net.games.rogue
Subject: Re: Eye bug in 5.2? - (nf)
Message-ID: <5791@uiucdcs.UUCP>
Date: Wed, 22-Feb-84 03:26:32 EST
Article-I.D.: uiucdcs.5791
Posted: Wed Feb 22 03:26:32 1984
Date-Received: Fri, 24-Feb-84 00:28:34 EST
Lines: 15

#R:iuvax:9800003:uiucdcs:34500006:000:587
uiucdcs!renner    Feb 22 02:43:00 1984

   /***** uiucdcs:net.games.rogu / eosp1!mcmillan / 10:04 pm  Feb 20, 1984 */
>  mcewan writes that "if you don't do anything stupid", an eye won't
>  transfix you.  Is finding a treasure room with a wideawake eye stupid?
>  Is there a way of handling awake eyes in treasure rooms? (Rogue 5.2)

With luck, the eye will stand next to the monster at the door, so that you
can kill it by throwing arrows diagnonally.  Otherwise, kill it on the first
swing.  Otherwise, die.  Monsters are *supposed* to kill you.  Why should
eyes be an exception?

Scott Renner
{ihnp4,pur-ee}!uiucdcs!renner