Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.1 6/24/83; site stolaf.UUCP Path: utzoo!watmath!clyde!burl!ulysses!harpo!ihnp4!stolaf!twiss From: twiss@stolaf.UUCP (Thomas S. Twiss) Newsgroups: net.games.frp Subject: Re: A Defeated DM. Message-ID: <1348@stolaf.UUCP> Date: Thu, 2-Feb-84 10:52:42 EST Article-I.D.: stolaf.1348 Posted: Thu Feb 2 10:52:42 1984 Date-Received: Wed, 8-Feb-84 01:37:20 EST References: <2460@rabbit.UUCP> Organization: St. Olaf College, Northfield MN Lines: 21 Dear Defeated, It all depends on what you want out of the game. If you and your group really like playing by the rules and doing everything as realistically as possible, then great, do so. Or, if all the intricacies get you down, then play a more relaxed game. This is one of the (probably unintended) beauties of D&D, you can arrange the game to suit your style. I and my group are not serious players, but we do enjoy playing with a DM who plays by the rules, we're just to lazy to do it ourselves. The only way (I think) to really play "accurately" and not get bored is to have a DM that plays all the time and can remember EVERY major rule. Needless to say, this kind is rare. So anyway, play the game the way you want. If your group really likes the realistic approach, then boredom shouldn't be a factor. If you would rather play more quickly and sacrifice some of the finer points of the game, that's fine, too (provided the whole group wants to play that way). Salenth will still kill them all, Tom Twiss ...!ihnp4!stolaf!twiss